Consumeables in RPG’s

Friday, 24. September 2010

Adventuring parties in any day and age tend to drag along a substantial amount of equipment. (Hikers just might be the modern day adventuring party now, hah!) The majority of all of this is easily taken care of with a list, carried, worn, stuck into a backpack and drug along. All of this weight is tallied up and if it’s not too much, they player in question can still move.

Most storytellers like to keep track of the essential items as well as major consumables. Damaged gear is always kept track of, as well as ammunition, and most of the time food and water. (At least it should be, starvation and dehydration makes for an interesting if not persistent enemy.) Of particular concern however is spell components, where a variety of weird items are used. Some of them are very mundane, going to the very rare.

I try to keep track of anything thats uncommon or reasonably expensive to the players in question. Likewise it’s generally carried in a pouch or some sort, so losing that can be just as damaging in the short term as losing a book.

What is your threshold and method for keeping track of these?

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4 Responses to “Consumeables in RPG’s”

  1. Radio Prime Says:

    For me as a GM I like to use the spell components as a nice descriptive of how the mage casts a spell. I.E. He/she pulls out a small dirty piece of honeycomb and smashes it while chanting and a swarm of bees arrives and covers his enemy. Whereas I know other like to have the wizard reading the spell from a book during battle. Which I think is ridiculous. Can you picture that. Some Wizard with his nose in a book as an axe wielding orc is charging I don’t think so. My wizards have their spells memorized and prepared. I just tell my players that they already have their components ready for their spells each day. Other wise to have to hunt down components is tedious and expensive. But I am more of an action GM anyways.

  2. Greg Christopher Says:

    I am fine with having no encumberance rules whatsoever and just having a simple solution: if the GM asks to audit your backpack and decides you are overweight, you just die right there.

    Put a little fear o’ God into the fuckers…. hahahaha!

  3. Grey Says:

    So you’ve managed to incorporate quantum theory into inventory as well! Good man!

  4. faustusnotes Says:

    I hate encumberance rules, can’t even spell the damn word. In my current Warhammer 3 campaign I’m trying to track it (there’s a simple point system) but I almost always allow the PCs to assume that they have some kind of conveyance for the stuff they don’t use a lot (e.g. food) and I never ever ever keep track of the weight of coins!

    What is important though is keeping track of who has what magic item and where it is. I don’t allow exchange of magic items except potions and scrolls, so who is carrying the Hungarian Fire Lance is quite an important issue.

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